前置
/scoreboard objectives add 随机 dummy
/scoreboard objectives add 物品 dummy
配置
用结构方块保存一个你需要自定义掉落的物品
(支持多物品,多数量,改名字)
注意:记得把移除方块和保存实体打开
1.循环无条件:execute as @e[name=蜘蛛眼] run scoreboard players set @s 物品 1
指令
1.循环无条件:execute as @e[tag=!检测,type=item,scores={物品=1}] run scoreboard players random @s 随机 1 100
2.连锁无条件:execute as @e[tag=!检测,type=item,scores={物品=1,随机=..10}] at @s run structure load (你保存的结构名字) ~ ~ ~
3.连锁无条件:execute as @e[tag=!检测,type=item,scores={物品=1}] run tag @s add 检测